Episode 51: Gradually Penultimate (00:49:10) This, our penultimate episode, is all about graduate degrees in STEM fields. We’ve touched on a lot of this information in the past, but we wanted to wrap it all up into one nice package of podcast for you to take with you. We kick off the show by talking… Continue reading »
Today, we interview an instructor at Minot State University — Paul Loree — to get his take and to try to close the disconnect between students and teachers. We discuss everything from his expectations of his students (why undergrads are surprised by this is a mystery to me) to his greatest fear in the classroom. I’m certain that Paul’s students will love to hear their teacher on the air– but for those of you not so lucky, his perspective is near universal (considering Will and I both taught and agree with him).
Today’s discussion centers around Solid State Drives — flash based hard disks that are a significant improvement over conventional spinning disk hard disks that are more common. Although conventional disks are becoming cheaper and higher capacity, SSDs are also riding the economy of scale and Moore’s law distribution and will be an important technology of the future.
Episode 15: The Doctoral Dilemma (00:56:21) In an interesting The Economist article, The Disposable Academic: Why doing a PhD is often a Waste of Time, an interesting tale of the modern doctoral program emerges. Because our stated goal at The Zipline Show is to encourage students to do degree work or pursue careers in STEM,… Continue reading »
Whether or not you’re a computer scientist, I think everyone realizes that the Internet is a big deal; mostly because of the democratizing nature of the Internet. It’s cheap and easy for anyone to publish anything on the web! We know you’re a unique and creative person, and you should share your musical, writing, video, programing, podcasting, artistic, and social talents on the Web. Today, we’re here to help you do that. We’ll tell you how to publish, why to publish, how to get a domain, how to create communities, and finally how to navigate tricky copyright issues.